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Cavalry scout us army arma 3 scout
Cavalry scout us army arma 3 scout







cavalry scout us army arma 3 scout

Through the open, the folds of the terrain play tricks against our fields of fire. We move through the open with the distant support of the two M1 Abrams tanks. The smoke billows are excellent reference points for our dismounted advance. As dismounts, it is our turn to move up to them. There is still plenty of enemy infantry in the village. Their charge is abruptly interrupted by our M1's fire. A platoon of enemy T-72s emerges from the rear of the building, like cavalry trying to break our formation. In rapid succession they shoot at the BMP-2s in the village up front. The M1 tanks move a couple meters up and their turret down position becomes a hull down one. Our reconnaissance by fire comes to fruition. Right next to the village, there is a factory and a green zone, both of which we can't reconnoiter from our current position. The Bradley CFVs (foreground) are pulling flank security.Īt least a fraction of the enemy is hiding in a strip village. The M1 tanks (background) with their better armor are positioned forward against the enemy. Right after contact we consolidated the platoon as a single team. We took a bit of an aggressive stance and we payed dearly for it.

cavalry scout us army arma 3 scout

My platoon of cavalry (3 CFVs and two M1 Abrams tanks) has volunteered to establish contact and develop the situation. In this case, a company-sized enemy mechanized force sits in an uneasy spot and needs to be cleared out. The pace of advance of the US Army has been high and there are plenty of bypassed Takistani Army pockets. The mission is a rear area security cleanup. In either case, a couple of observations will be tossed at the end of the report. It was a fight that needed more men and machines, or better tactical leadership. Today, I did put myself in the virtual boots of a trooper and went into combat against the Takistani Army. These two are like the Chinese Jiān birds, in an unbreakable bond of targeting and fire. The IFVs act mostly as "hunters" who find targets and the tanks as "killers", who as their name indicates are the ones who dispatch the enemy. In a nutshell, the platoon is divided in hunter-killer teams composed of IFVs and tanks.

cavalry scout us army arma 3 scout

I have played around with this concept with Steel Beasts ProPE a long while ago.

cavalry scout us army arma 3 scout

The use of hunter-killer teams in cavalry operations is well-known and regarded as highly effective. This is a story that I found interesting not because of what my virtual troopers and me have achieved, but because of what I have learned.









Cavalry scout us army arma 3 scout